Obesogenic environments: current evidence of the built and food environments
نویسندگان
چکیده
منابع مشابه
Obesogenic environments: exploring the built and food environments.
Obesity is a significant health and social problem which has reached pandemic levels. The obesogenicity of an environment has been defined as 'the sum of influences that the surroundings, opportunities, or conditions of life have on promoting obesity in individuals or populations'. Prevention and treatment of obesity has focused on pharmacological, educational and behavioural interventions, wit...
متن کاملA Direct Assessment of “Obesogenic” Built Environments: Challenges and Recommendations
This paper outlines the challenges faced during direct built environment (BE) assessments of 42 Canadian communities of various income and urbanization levels. In addition, we recommend options for overcoming such challenges during BE community assessments. Direct BE assessments were performed utilizing two distinct audit methods: (1) modified version of Irvine-Minnesota Inventory in which a pa...
متن کاملNutrigenomic Functions of PPARs in Obesogenic Environments
Peroxisome proliferator-activated receptors (PPARs) are ligand-activated transcription factors that mediate the effects of several nutrients or drugs through transcriptional regulation of their target genes in obesogenic environments. This review consists of three parts. First, we summarize current knowledge regarding the role of PPARs in governing the development of white and brown/beige adipo...
متن کاملParenting Styles and Home Obesogenic Environments
Parenting behaviors are known to have a major impact on childhood obesity but it has proven difficult to isolate the specific mechanism of influence. The present study uses Baumrind's parenting typologies (authoritative, authoritarian, and permissive) to examine associations between parenting styles and parenting practices associated with childhood obesity. Data were collected from a diverse sa...
متن کاملStudent-Built Virtual Environments
Students in grades four through twelve from fourteen schools learned to build their own immersive virtual environments (VEs). This required them to decide on the theme of their VE, to determine what objects to place in it and what behaviors these objects would exhibit, to model their objects using CAD software, to specify the form and function of the VE for professional programmers to use as th...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Perspectives in Public Health
سال: 2017
ISSN: 1757-9139,1757-9147
DOI: 10.1177/1757913916679860